5/26/2023 0 Comments Level characters in the bards tale![]() Increase hit chances for under-stat attacks.If the game is balanced around characters having combat stats in the mid-20s and your party is ~5 points below that, it can become virtually impossible to even hit enemies, let alone win fights. Levels make no difference to combat, only stats.A newly formed party will get massive amounts of XP from Brilhasti and a lot of skill points, and will frequently end up with at least some stats over 20, maybe even significantly over 20, while an imported party will still have stats maxed at 20.If you are over level 35, you get the normal amount of XP for a fight. If you are under level 35 when you kill Brilhasti, doing so gives you enough XP to get you to level 35.This is only a minor issue between BT1 and BT2 as the cap is so close together, but it can be a major issue between BT2 and BT3, that's what Zadkiel is pointing out. It is not possible to get stats without levels, but it is very possible to get levels without stats. Any levels you get after all your stats hit the cap do not give you a stat boost. From memory, BT1 caps stats at 18, BT2 caps stats at 20, BT3 caps stats at 31.Okay, I'm going to make a few comments here based on what I'm reading, since there seems to be a few communication failures. Well, I'm sure if you want the extra challenge of playing with characters like that, then you get what you want Not knocking anyone who uses them, seems like it would be an interesting challenge.Ĥ8 in total stats? With a con so low you're actually taking a HP penalty on levelup? I'm pretty sure my rogue had a good 20 stat points at least more, and I wasn't obsessive at rerolling, I'm pretty sure it only took me a minute or 2 to get a good one.Īnd yet, even though you've started with a gimped character, you've still ended up with 28 dex on a rogue, and I think he would be getting backstab kills more reliably than an imported 20-stats paladin or warrior would hit anything in Arboria or Gelidia. I'll provide links for everything, but since we've been focused on the Rogue: I then took them in and killed Brilhasti to give comparison stats. Yes, they're not very good, but I think they're a fair representative of "average, non-obsessive player". I started a new game and used the A-Team as my party. Oh, while I think about it - do remember to withdraw your gold and bank items before starting BT3, as there is no banks in BT3 and otherwise those are left behind.ĭrool wrote: ↑ January 10th, 2019, 12:32 pm I really wished I'd transferred over a bunch of rings of accuracy instead of shield rings. ![]() Gear wise - I guess the armor was useful for a bit, although BT3 gears you up really fast and I was throwing away adamantium armor in the starting dungeon - the weapons were both 'overpowered' (Spectre Snare, Sword of Zar, etc) and also frustrating that I couldn't hit anything with them. Maybe it's only in the beta and it's different in live? But I don't remember it having a good to hit when I played BT2. I was confused about you saying Pureblade was +8 to hit, so I loaded up both a BT2 and a BT3 save where I had a pureblade and it's +0 to hit in both games. ![]() I wanted to try 3 mages, and I wanted to try the Paladin leader, and there was no room for a monk. I didn't run a monk this time unfortunately, I used to use monks a lot in previous playthroughs and this time decided to take a different path. Does the gear imported characters bring with them help in any way? Or has the good stuff, like a Paladin's Pureblade (with +8 to hit in BT2) been stripped away and/or nerfed? How about Monks with their astronomical level based to-hit bonus? ![]()
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